Home > Mars Explorer > Content > Community > Document: Ultra WOOP Land
Ultra WOOP Land
44 Comments - 7331 Views
A world of wonders!`
Submitted By Blam-Blam21 on 10/07/30
Mars Explorer, Blam-Blam21, Community, New worlds, Gub 
This Document originally posted in the "Mars Explorer" Group

It's here. The idea around the world when Gub and I started itwas that it was an alien theme park. It isn't really much of a theme park, but it is very unnatural and woopish. We also tried to make it very fun to play in. The world consists of a skypark, a ship, a bridge, and terrain. 
Now for the pictures:
 
Updates
  • No patches of collider trees: AlexNB and Tigerstorm
  • Powerful jumpoint under the ship: Dylan
 
Please, we love suggestions and opinions! We will consider your suggestions!
 
 
 
 
 
 

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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/07/30 - 17:24 GMT
Here is the mars link everyone:
 
http://dl.dropbox.com/u/4704910/WoopLand/Whirld.utw
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Re: Ultra WOOP Land
3 days - 10,147v
Posted 2010/07/30 - 17:43 GMT
AWESOME!! GREAT WORK GUYYS!!!
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Re: Ultra WOOP Land
1 day - 4,162v
Posted 2010/07/30 - 18:12 GMT
nice world gub, when I get home, I will defenetly try it out!
 
 
 
 
 
sent from the apple store in Macon, GA
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Re: Ultra WOOP Land
4 days - 9,839v
Posted 2010/07/30 - 19:27 GMT
wow! awesome nice work!
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/07/30 - 21:12 GMT
Thanks everyone!!!! Any suggestions? We would like some!
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Re: Ultra WOOP Land
3 days - 10,147v
Posted 2010/07/31 - 4:13 GMT
Jumpgate? Its a temporary substitute for wormholes. Uses jump points.
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/07/31 - 13:38 GMT
We are planning on using some worm holes once whirld 4 comes out. That will be the last version.
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Re: Ultra WOOP Land
3 days - 10,147v
Posted 2010/07/31 - 21:43 GMT
Wow... I helped evolve Mars Explorer design.... by contributing the idea of wormholes... 
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Re: Ultra WOOP Land
17 minutes - 65v
Posted 2010/07/31 - 13:34 GMT
awesome this world is the best thanks gub u mustve worked really hard
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/02 - 1:22 GMT
Thanks!
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Re: Ultra WOOP Land
17 hours - 1,625v
Posted 2010/08/05 - 2:04 GMT
Thanks, I guess.
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Re: Ultra WOOP Land
5 hours - 339v
Posted 2010/07/31 - 22:20 GMT
thanks for taking my advice
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Re: Ultra WOOP Land
4 days - 9,839v
Posted 2010/08/01 - 17:07 GMT
I couldn't find the jump points... where are they?
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/02 - 1:19 GMT
The link isn't updated. Sorry! Here is a close up on the mini picture to show where it is: 
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/02 - 1:33 GMT
I have a question:
 
How can I get this to act like an actual seesaw (as in physics, and the way it turns)
I think I can just add a rigidbody and it should work, but do I need to use any of the joint things there are on unity?
 
The two components do not touch, though there are very close together.
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Re: Ultra WOOP Land
1 day - 2,977v
Posted 2010/08/02 - 14:31 GMT
I want to play, but the link just downloads some unopenable file when I enter it. Any help?
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/02 - 16:52 GMT
It's the kind of link you host with on mars.
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Re: Ultra WOOP Land
1 day - 2,977v
Posted 2010/08/02 - 21:59 GMT
How'd you get it exported?
 
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/02 - 22:17 GMT
Achilles helped.
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Re: Ultra WOOP Land
6 hours - 738v
Posted 2010/08/02 - 16:58 GMT
I like all of it! exept...
 
I dont like the colors. they dont mach the sky and they'd probably look better if one or both of them changed. Also, because of that,the trees, seem out of place, and you get MAJOR lag if your screen even incorperates them, and some players canot get out of them, and have to leave without even seeing the rest of the island.
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/02 - 19:01 GMT
What colors?
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Re: Ultra WOOP Land
4 weeks - 32,767v
Posted 2010/08/02 - 21:20 GMT
Terrain texture choice - You need a different skybox.
 
 
As for the trees, I had to leave too. My computer is not that good, and my rendering level is at the minimum - Meaning, I can't even SEE them.
 
 
Do you mind removing all the trees?
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/03 - 1:32 GMT
OK. I removed all the trees from the map.
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Re: Ultra WOOP Land
17 hours - 1,625v
Posted 2010/08/02 - 21:26 GMT
We will
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Re: Ultra WOOP Land
11 hours - 1,080v
Posted 2010/08/03 - 0:23 GMT
Could u give us the updated link
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/03 - 1:24 GMT
If someone with unity pro exported it for me I would. I would ask achilles, but he said he would be gone this week. Sorry!
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Re: Ultra WOOP Land
17 hours - 1,625v
Posted 2010/08/05 - 2:03 GMT
We'll give it out ASAP.
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Re: Ultra WOOP Land
2 days - 9,172v
Posted 2010/08/05 - 5:28 GMT
I didn't read all the comments, but to answer the seesaw question.
 
if you want two parts in a model to move independently you, quite simply, make separate models for each part.  (easy right)
 
I might make a short unity animation that pokes fun at the way models work, which in your case, (and maybe in mine if i get around to it) is less than ideal.
» Reply to Comment
Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/05 - 18:26 GMT
I actually used a hinge joint. It works but I can't get the first person controller to weigh one side down. Will the mars buggy make the seesaw tilt? It has a mesh collider.
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Re: Ultra WOOP Land
2 days - 9,172v
Posted 2010/08/05 - 18:28 GMT
if the seesaw is tiltable, then the buggy will tilt it, because unlike the FPC, the buggy has mass.
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/05 - 18:41 GMT
YAY!!!! Should I make doors to get into the cavern?
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Re: Ultra WOOP Land
2 days - 9,172v
Posted 2010/08/06 - 4:40 GMT
If you want.  You can easily make hinges to open them as well
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Re: Ultra WOOP Land
3 hours - 128v
Posted 2010/08/05 - 5:51 GMT
Nice job everyone looks great its super big! I'll have to try it out a bit more to get a feel for it though.
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Re: Ultra WOOP Land
17 hours - 1,625v
Posted 2010/08/10 - 15:52 GMT
We will add doors to the now-dark cavern.
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/21 - 21:06 GMT
It is finished!!!!
 
The same link still works, it is updated to the finished version. Here are some pictures of this world of wonders:
 
Overview
Overview #2Notice the orange fog?The village - upside down Doors! They work!
 
 
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Re: Ultra WOOP Land
8 hours - 872v
Posted 2010/08/22 - 17:03 GMT
I tried it and i noticed that the skypark is collider-less :P
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/22 - 19:11 GMT
I attached a collider to it but it doesn't seem to be working. Problem with exporting maybe. I asked achilles for help on that.
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Re: Ultra WOOP Land
50 minutes - 171v
Posted 2010/08/22 - 17:07 GMT
there seems to be a problem when hosting, the chats dont work and most of the time no one joins!
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/22 - 19:10 GMT
That is in the fix.
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Re: Ultra WOOP Land
1 day - 4,189v
Posted 2010/08/31 - 0:17 GMT
All problems are now fixed! Ultra WOOP Land is now completely finished! 
 
There is a field of spikes that is fun to dogfight in:
Fly in between the spikes and dogfight
Camoflauged labels is also very fun in this world!
 
Here is the link:
http://dl.dropbox.com/u/4704910/WoopLand/Whirld.utw

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Re: Ultra WOOP Land
4 hours - 362v
Posted 2010/08/31 - 22:05 GMT
this gave me an awesome idea, could the big thing in the air be on a set course circling the entire field, and maybe it has a feild so that if you are inside it you wouldnt go falling out of the back? some sort of seprate gravity, so no matter what the gravity setting is outside, inside the air ship thingy the gravity is always fixated, and un affected by the movement of the air thingy?
 
idk, its just one of my half genius / half bored rantings :P
 
but still, let me know what you think about it
» Reply to Comment
Re: Ultra WOOP Land
2 days - 10,664v
Posted Jan 12th - 1:48 GMT
I just want to say that this is my most favorite world. It's has everything I possibly want in one. You amaze me, Gub. Keep on with the work!
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Re: Ultra WOOP Land
1 minute - 9v
Posted Jan 25th - 16:14 GMT
This should definitely be added to the main list of worlds.
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Re: Ultra WOOP Land
1 minute - 9v
Posted Jan 27th - 15:18 GMT
Also, why does the link take me to the world with the purple space sky?


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